Present day · Living cast archive

People

Every significant ally, enemy, witness, monster, captain, bartender, and social catastrophe—connected to the stories and sessions where they actually matter.

Archive lensTwenty years after the Fall

Sunspire Present

Follow the cast through the record.

Browse each Tale and session with its complete significant cast, or switch to the alphabetical roster when you already know whose trouble you are looking for.

01

Tale 01 · Eldenhold · Before Session One

A Night Gone to Shit

A routine evening at the Broken Dagger becomes a bar-wide catastrophe—until Selene Varro walks through the door.

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02

Tale 02 · Eldenhold · Before Session One

The Many Deaths of Sniv the Unlucky

Durnik recounts why death, common sense, and basic probability have all failed to stop Sniv.

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03

Tale 03 · Eldenhold · Before Session One

The Drunken Prophet and the Shadow Owl

Old Man Griggs argues with Nyx, drinks through a warning, and hears more of the future than any sane man should.

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04

Tale 04 · Eldenhold · Before Session One

Shut Up and Eat Yer Fuckin’ Soup

A wounded assassin seeks refuge at the Gilded Gryphon and discovers Mara’s hospitality is not optional.

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05

Tale 05 · Eldenhold · Before Session One

Ain’t No Honest Coin in This City

Silas Crowne asks a magistrate to erase Kaela Voss from the city’s ledgers, using the traditional currencies of charm and blackmail.

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06

Tale 06 · Eldenhold · Before Session One

The Chicken Heist

A simple theft involving a chicken becomes exactly as dignified as everything else in Eldenhold.

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07

Tale 07 · Eldenhold · Before Session One

The Fuckin’ Bird Knows

A suspicious bird knows far too much, and the people around it handle that information with their usual grace.

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08

Tale 08 · Eldenhold · Before Session One

Da Fuck Did I Just Buy?

Sniv finds a bargain that even he recognizes as catastrophically suspicious—eventually.

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09

Tale 09 · Eldenhold · Before Session One

Ain’t No Heroes in Eldenhold

Kaela Voss and Old Man Griggs share rain, whiskey, and memories neither of them wants.

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10

Tale 10 · Eldenhold · Before Session One

Ain’t Just a Man’s Game

Four of Eldenhold’s most dangerous women sit down for cards, coin, and a weaponized amount of banter.

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11

Tale 11 · Eldenhold · Before Session One

A Light That Shouldn’t Be There

Griggs brings Sister Myra a warning about an impossible light—and the thing that may be knocking from the other side.

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12

Tale 12 · Eldenhold · Before Session One

The Fall of the Gilded Ledger

A book holding Eldenhold’s bribes and secrets vanishes, and half the city quietly reaches for a knife.

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13

Tale 13 · Eldenhold · Before Session One

A Contract Outside of Time

Veyna Kael receives an easy contract on an innocent bookbinder whose crime may not have happened yet.

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14

Tale 14 · Eldenhold · Before Session One

A Matter of Professional Disagreement

Kaela and Veyna arrive to kill the same target, then debate ownership while efficiently emptying a warehouse.

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01

Session 01 · Eldenhold · Valeria

Festival of Flame

A celebration becomes a riot, and four strangers leave Eldenhold as fugitives.

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02

Session 02 · Eldenhold to Ashenvale

Fear, Flight, and the Girl Named Susie

The fugitives escape the city and find one little girl waiting in an empty town.

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03

Session 03 · Ashenvale · Valeria

Little Susie and Mruno’s Soiled Pants

Susie loses her disguise, Ashenvale wakes up, and Mruno loses considerably more.

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04

Session 04 · Ashenvale · Valeria

Of Banjos, Bards, and Billy Bumblers

Roland joins the hunt while the others prepare the least subtle undercover performance imaginable.

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05

Session 05 · Ashenvale · Valeria

Battle of the Bards

Mruno faces his replacement, wins the crowd, and helps start the campaign’s second civic disturbance.

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06

Session 06 · Road to Port Town

The Spy in the Road

A roadside alarm brings the Black Talons, a spy warning, and absolutely no increase in trust.

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07

Session 07 · Port Town · Valeria

Portside Promises and Big Titty Demons

The party hires an airship and unknowingly shares a tavern with the person sent to capture them.

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08

Session 08 · Big Titty Demon Island

Crystals, Chaos, and the Hinge

A reconstructed account of the lost session at Crystal Hinge.

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09

Session 09 · Aboard the Storm Wraith

The Sky Burns Red

A talking skull provides directions shortly before the cargo opens a portal to Hell.

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10

Session 10 · Gravenhollow · Mireholm

Last Gourd, First Hangover

Krivahn points toward the corruption; the party points itself toward a tavern and a hydra.

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11

Session 11 · Mireholm wetlands

Shrine of the Three Hungers

The shrine takes Reese, the mimics lose patience, and Rhogar arrives at exactly the dramatic moment he wanted.

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12

Session 12 · Spirit Realm · Mireholm

Echoes of Towerheart

The party enters a world where truth is power and still attempts to defeat a bargain with wordplay.

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13

Session 13 · The skies above Sunspire

Stormwraith Under Fire

The Golden Minotaur Guild attacks from two ships and discovers the Storm Wraith is crewed by lunatics.

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14

Session 14 · Vaelthalas · Sylvara

Mead, Mutton, and Misinformation

The party reaches Sylvara, discovers that red-crystal questions are politically dangerous, and drinks its way to a meeting with Elyndor.

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